User:Mddass
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testtesttesttesttesttesttesttesttesttesttesttesttesttesttesttest
Crash 2 Return/Error Codes
Engine assumes codes range from 0xFFFFFF01
to 0xFFFFFFFF
.
Code | Meaning | Additional Notes |
---|---|---|
0xFFFFFF01 (-0xFF) | No error. | |
0xFFFFFF02 (-0xFE) | Error finding specified file. | "File" includes entries and disc files. |
0xFFFFFFE5 (-0x1B) | The specified object state is invalid. | For example, when an object's subtype corresponds to state 255 (invalid). |
0xFFFFFFE6 (-0x1A) | Event failed? GOOL interpreter failed? | |
0xFFFFFFEE (-0x12) | Chunk load failed. | Wrong magic, invalid page pointer, etc. |
0xFFFFFFF0 (-0x10) | Unknown. | Returned by FUN_80012ed0 and FUN_80013084. Chunk load success? |
0xFFFFFFF1 (-0xF) | NSD allocation failed. | |
0xFFFFFFF2 (-0xE) | Error initiating object.
Texture load success. |
Returned on state change if object status b-flag 0x10000000 is set or if state is 255 (invalid), etc. |