Level ID
Revision as of 13:27, 10 October 2015 by Wikia>Thaswordster (Crash 2 table.)
A level ID is a 2-digit hexadecimal number that corresponds to a level in the game. There exists a pair of files S00000**.NSD/.NSF on the game disc for each level ID.
Some levels are more appropriately identified as game states: for example, level ID 19 in Crash 1 refers to the entire title sequence, main menu, options and password menus, map, and game over screen.
Crash 1
The final version of Crash 1 has .NSD/.NSF files present for 44 level IDs; the beta version has .NSD/.NSF files present for 40. Each level in the beta has the same level ID in the final. All together, this makes for a total of 47 distinct level IDs.
ID | Level name |
---|---|
01 | Test area (beta) |
02 | ??? Unused in beta and final; has an older, unrecognized format |
03 | Cortex Power |
04 | Cavern level (beta) |
05 | Generator Room |
06 | Heavy Machinery |
07 | Toxic Waste |
08 | Pinstripe (Boss 4) |
09 | N. Sanity Beach |
0A | Papu Papu (Boss 1) |
0B | Cliff level (beta) |
0C | Jungle Rollers |
0D | Waterfall level (beta) |
0E | Boulders |
0F | Upstream |
10 | ??? Unused in beta and final; has an older, unrecognized format |
11 | Hog Wild |
12 | The Great Gate |
13 | Boulder Dash |
14 | Road To Nowhere |
15 | Rolling Stones |
16 | The High Road |
17 | Ripper Roo (Boss 2) |
18 | Up The Creek |
19 | Main (title sequence, main menu, map) |
1A | Native Fortress |
1B | Nitrus Brio (Boss 5) |
1C | Temple Ruins |
1D | Jaws of Darkness |
1E | Whole Hog |
1F | Dr. Neo Cortex (Boss 6) |
20 | The Lost City |
21 | Koala Kong (Boss 3) |
22 | Stormy Ascent (Inaccessible Level) |
23 | Sunset Vista |
24 | Bonus Round (Tawna) (different in beta) |
25 | Bonus Round (Nitrus Brio; unfinished) (different in beta) |
26 | Bonus Round (unknown; unfinished) (different in beta) |
27 | n/a |
28 | Lights Out |
29 | The Lab |
2A | Fumbling In The Dark |
2B | n/a |
2C | The Great Hall (only present in the final version) |
2D | Level Completion Screen (only present in the final version) |
2E | Slippery Climb |
2F | n/a |
30 | n/a |
31 | n/a |
32 | n/a |
33 | Bonus Round (Tawna) (only present in the final version) |
34 | Bonus Round (Dr. Neo Cortex; unfinished) (only present in the final version) |
35 | n/a |
36 | n/a |
37 | Castle Machinery (only present in the final version) |
38 | Intro (only present in the final version) |
39 | Ending (only present in the final version) |
Crash 2
The final version of Crash 2 has .NSD/.NSF files present for 38 level IDs (42 in PAL version).
ID | Level name |
---|---|
01 | N/A |
02 | English Warp Room |
03 | Tiny Tiger |
04 | N/A |
05 | N/A |
06 | Ripper Roo |
07 | Dr. Neo Cortex |
08 | Komodo Bros. |
09 | N. Gin |
0A | Sewer or Later |
0B | N/A; Test jungle level (jungle1) |
0C | Night Fight |
0D | Hangin' Out |
0E | Snow Go |
0F | Ruination |
10 | Piston it Away |
11 | Snow Biz |
12 | Rock It |
13 | Cold Hard Crash |
14 | N/A |
15 | Diggin' It |
16 | Road to Ruin |
17 | Un-Bearable |
18 | Crash Dash |
19 | Hang Eight |
1A | Pack Attack |
1B | Crash Crush |
1C | Intro |
1D | Bear It |
1E | Turtle Woods |
1F | The Pits |
20 | Air Crash |
21 | Plant Food |
22 | Bear Down |
23 | The Eel Deal |
24 | Bee-Having |
25 | Totally Bear |
26 | Spaced Out |
27 | Totally Fly |
28 | 100% Ending |
29 | Normal Ending |
2A | N/A |
2B | N/A |
2C | N/A |
2D | Unknown language Warp Room (PAL only) |
2E | Unknown language Warp Room (PAL only) |
2F | Unknown language Warp Room (PAL only) |
30 | Unknown language Warp Room (PAL only) |
31 | N/A |
32 | N/A |
33 | N/A |
34 | N/A |
35 | N/A |
36 | N/A |
37 | N/A |
38 | N/A |
39 | N/A |
3A | N/A |
3B | Game Over Screen |
3C | Title Screen |