Difference between revisions of "User:Mddass/List of GOOL Executables"
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(→Crash 1) |
(→Crash 1) |
||
| Line 16: | Line 16: | ||
|Willy playable character | |Willy playable character | ||
|N/A | |N/A | ||
| − | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o</code><code>q</code><code>r</code><code>s</code><code>t</code><code>u</code><code>v</code><code>w</code><code>x</code><code>y</code><code>z</code> |
|- | |- | ||
|<code>Wil9C</code> | |<code>Wil9C</code> | ||
| Line 29: | Line 29: | ||
|<code>WillC</code> | |<code>WillC</code> | ||
|<code>h</code><code>u</code> | |<code>h</code><code>u</code> | ||
| + | |- | ||
| + | |||
| + | !1 | ||
| + | |<code>MonkC</code> | ||
| + | |3 | ||
| + | |Monkey | ||
| + | |N/A | ||
| + | |<code>2</code><code>i</code><code>o</code><code>q</code> | ||
|- | |- | ||
| Line 36: | Line 44: | ||
|General fruit and pickups | |General fruit and pickups | ||
|N/A | |N/A | ||
| − | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o</code><code>q</code><code>r</code><code>s</code><code>t</code><code>u</code><code>v</code><code>w</code><code>x</code><code>y</code><code>z</code> |
|- | |- | ||
| Line 52: | Line 60: | ||
|Witch doctor | |Witch doctor | ||
|N/A | |N/A | ||
| − | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o</code><code>q</code><code>r</code><code>s</code><code>t</code><code>u</code><code>v</code><code>w</code><code>x</code><code>y</code><code>z</code> |
| + | |- | ||
| + | |||
| + | !7 | ||
| + | |<code>WartC</code> | ||
| + | |3 | ||
| + | |Warthog | ||
| + | |N/A | ||
| + | |<code>k</code><code>m</code> | ||
|- | |- | ||
| Line 84: | Line 100: | ||
|Power level platforms/General purpose platforms | |Power level platforms/General purpose platforms | ||
|N/A | |N/A | ||
| − | |<code>3</code><code>4</code><code>5</code><code>6</code><code>e</code> | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>e</code><code>j</code><code>l</code><code>s</code><code>t</code> |
|- | |- | ||
| Line 148: | Line 164: | ||
|Turtle | |Turtle | ||
|N/A | |N/A | ||
| − | |<code>9</code> | + | |<code>9</code><code>i</code><code>k</code><code>l</code><code>m</code><code>q</code> |
|- | |- | ||
| Line 172: | Line 188: | ||
|Jungle objects | |Jungle objects | ||
|N/A | |N/A | ||
| − | |<code>9</code><code>c</code><code>e</code><code>f</code> | + | |<code>9</code><code>c</code><code>e</code><code>f</code><code>j</code><code>l</code><code>o</code> |
| + | |- | ||
| + | |||
| + | !23 | ||
| + | |<code>BridC</code> | ||
| + | |5 | ||
| + | |Bridge objects | ||
| + | |N/A | ||
| + | |<code>k</code><code>m</code> | ||
|- | |- | ||
| Line 180: | Line 204: | ||
|Plant enemy | |Plant enemy | ||
|N/A | |N/A | ||
| − | |<code>c</code> | + | |<code>c</code><code>i</code><code>j</code><code>l</code><code>q</code><code>s</code><code>t</code> |
|- | |- | ||
| Line 196: | Line 220: | ||
|River objects | |River objects | ||
|N/A | |N/A | ||
| − | |<code>f</code> | + | |<code>f</code><code>n</code><code>o</code> |
|- | |- | ||
| Line 204: | Line 228: | ||
|General purpose shadows | |General purpose shadows | ||
|N/A | |N/A | ||
| − | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o</code><code>q</code><code>r</code><code>s</code><code>t</code><code>u</code><code>v</code><code>w</code><code>x</code><code>y</code><code>z</code> |
|- | |- | ||
|<code>ShabC</code> | |<code>ShabC</code> | ||
| Line 226: | Line 250: | ||
|Warp objects | |Warp objects | ||
|N/A | |N/A | ||
| − | |<code>3</code><code>5</code><code>6</code><code>7</code><code>9</code><code>c</code><code>e</code><code>f</code><code>h</code> | + | |<code>3</code><code>5</code><code>6</code><code>7</code><code>9</code><code>c</code><code>e</code><code>f</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>o</code><code>q</code><code>s</code><code>t</code><code>u</code> |
| + | |- | ||
| + | |||
| + | !33 | ||
| + | |<code>WalOC</code> | ||
| + | |6 | ||
| + | |Wall level objects | ||
| + | |N/A | ||
| + | |<code>i</code><code>q</code> | ||
|- | |- | ||
| Line 234: | Line 266: | ||
|Boxes and smoke | |Boxes and smoke | ||
|N/A | |N/A | ||
| − | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>c</code><code>e</code><code>f</code><code>h</code> | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>c</code><code>e</code><code>f</code><code>h</code><code>i</code><code>j</code><code>k</code><code>m</code><code>n</code><code>o</code><code>q</code><code>r</code><code>s</code><code>t</code><code>u</code> |
|- | |- | ||
| Line 242: | Line 274: | ||
|Pill enemies | |Pill enemies | ||
|N/A | |N/A | ||
| − | |<code>c</code> | + | |<code>c</code><code>l</code> |
| + | |- | ||
| + | |||
| + | !36 | ||
| + | |<code>frogC</code> | ||
| + | |3 | ||
| + | |Frog enemy | ||
| + | |N/A | ||
| + | |<code>r</code> | ||
| + | |- | ||
| + | |||
| + | !37 | ||
| + | |<code>RRooC</code> | ||
| + | |3 | ||
| + | |Ripper Roo | ||
| + | |N/A | ||
| + | |<code>n</code> | ||
|- | |- | ||
| Line 250: | Line 298: | ||
|Shield native | |Shield native | ||
|N/A | |N/A | ||
| − | |<code>h</code> | + | |<code>h</code><code>i</code><code>q</code><code>u</code> |
| + | |- | ||
| + | |||
| + | !39 | ||
| + | |<code>RooOC</code> | ||
| + | |5 | ||
| + | |Ripper Roo boss objects | ||
| + | |N/A | ||
| + | |<code>n</code> | ||
| + | |- | ||
| + | |||
| + | !40 | ||
| + | |<code>BrioC</code> | ||
| + | |3 | ||
| + | |Brio | ||
| + | |N/A | ||
| + | |<code>r</code> | ||
| + | |- | ||
| + | |||
| + | !41 | ||
| + | |<code>BriOC</code> | ||
| + | |5 | ||
| + | |Brio boss objects | ||
| + | |N/A | ||
| + | |<code>r</code> | ||
| + | |- | ||
| + | |||
| + | !42 | ||
| + | |<code>RuiOC</code> | ||
| + | |6 | ||
| + | |Ruins objects | ||
| + | |N/A | ||
| + | |<code>s</code><code>t</code> | ||
| + | |- | ||
| + | |||
| + | !43 | ||
| + | |<code>SpidC</code> | ||
| + | |3 | ||
| + | |Spider | ||
| + | |N/A | ||
| + | |<code>s</code><code>t</code> | ||
| + | |- | ||
| + | |||
| + | !48 | ||
| + | |<code>Opt0C</code> | ||
| + | |5 | ||
| + | |Game options | ||
| + | |N/A | ||
| + | |<code>p</code> | ||
| + | |- | ||
| + | |||
| + | !49 | ||
| + | |<code>CortC</code> | ||
| + | |3 | ||
| + | |Cortex | ||
| + | |N/A | ||
| + | |<code>v</code> | ||
| + | |- | ||
| + | |||
| + | !50 | ||
| + | |<code>CorOC</code> | ||
| + | |5 | ||
| + | |Cortex boss objects | ||
| + | |N/A | ||
| + | |<code>v</code> | ||
|- | |- | ||
| Line 259: | Line 371: | ||
|N/A | |N/A | ||
|<code>h</code><code>u</code> | |<code>h</code><code>u</code> | ||
| + | |- | ||
| + | |||
| + | !52 | ||
| + | |<code>GamOC</code> | ||
| + | |3 | ||
| + | |Game progress objects | ||
| + | |N/A | ||
| + | |<code>p</code> | ||
|- | |- | ||
| Line 266: | Line 386: | ||
|Water effects (splash and droplet) | |Water effects (splash and droplet) | ||
|N/A | |N/A | ||
| − | |<code>3</code><code>7</code><code>f</code> | + | |<code>3</code><code>7</code><code>f</code><code>n</code><code>o</code> |
| + | |- | ||
| + | |||
| + | !57 | ||
| + | |<code>CardC</code> | ||
| + | |5 | ||
| + | |Memory card | ||
| + | |N/A | ||
| + | |<code>p</code> | ||
|- | |- | ||
| Line 274: | Line 402: | ||
|Gem platforms | |Gem platforms | ||
|N/A | |N/A | ||
| − | |<code>3</code><code>c</code><code>f</code> | + | |<code>3</code><code>c</code><code>f</code><code>i</code><code>j</code><code>k</code><code>l</code><code>q</code><code>t</code> |
| + | |- | ||
| + | |||
| + | !59 | ||
| + | |<code>IsldC</code> | ||
| + | |1 | ||
| + | |Map islands | ||
| + | |N/A | ||
| + | |<code>p</code> | ||
| + | |- | ||
| + | |||
| + | !60 | ||
| + | |<code>AsciC</code> | ||
| + | |5 | ||
| + | |General text display | ||
| + | |N/A | ||
| + | |<code>p</code> | ||
|- | |- | ||
Revision as of 02:16, 29 July 2020
Crash 1
| ID | Name | Category | Description | Dependency | Level Presence |
|---|---|---|---|---|---|
| 0 | WillC
|
1 | Willy playable character | N/A | 3456789abcdefghijklmnoqrstuvwxyz
|
Wil9C
|
1 | Willy beach cutscene | WillC
|
9
| |
WilhC
|
Willy village level | WillC
|
hu
| ||
| 1 | MonkC
|
3 | Monkey | N/A | 2ioq
|
| 3 | FruiC
|
4 | General fruit and pickups | N/A | 3456789abcdefghijklmnoqrstuvwxyz
|
| 4 | DispC
|
2 | General values and icons display (i.e. HUD) | N/A | 3456789abcdefghijklmnopqrstuvwxyz
|
| 5 | DoctC
|
1 | Witch doctor | N/A | 3456789abcdefghijklmnoqrstuvwxyz
|
| 7 | WartC
|
3 | Warthog | N/A | km
|
| 8 | PoDoC
|
5 | Power level doors | N/A | 35
|
| 9 | PoRoC
|
3 | Power level robot and general objects | N/A | 3567
|
| 10 | PoREC
|
3 | Power level robot enemy | N/A | 356
|
| 11 | PoPlC
|
6 | Power level platforms/General purpose platforms | N/A | 3456ejlst
|
| 12 | MafiC
|
3 | Mafia enemy | N/A | 38
|
| 13 | Dog_C
|
3 | Guard dog | N/A | 6
|
| 14 | PoObC
|
5 | Power level obstacles | N/A | 6
|
| 15 | PinsC
|
3 | Pinstripe | N/A | 8
|
| 16 | BaraC
|
3 | Barrels | N/A | 7
|
| 17 | FatsC
|
3 | "Fat" enemy | N/A | 7
|
| 18 | PinOC
|
5 | Pinstripe boss objects | N/A | 8
|
| 19 | TurtC
|
3 | Turtle | N/A | 9iklmq
|
| 20 | ChefC
|
3 | Village chief | N/A | a
|
| 21 | CheOC
|
5 | Chief boss objects | N/A | a
|
| 22 | JunOC
|
5 | Jungle objects | N/A | 9cefjlo
|
| 23 | BridC
|
5 | Bridge objects | N/A | km
|
| 25 | PlanC
|
3 | Plant enemy | N/A | cijlqst
|
| 27 | BeaOC
|
5 | Beach objects | N/A | 9
|
| 28 | RivOC
|
6 | River objects | N/A | fno
|
| 29 | ShadC
|
1 | General purpose shadows | N/A | 3456789abcdefghijklmnoqrstuvwxyz
|
ShabC
|
1 | Boss health meter | ShadC
|
8anrvx
| |
| 31 | CrabC
|
3 | Crab | N/A | 9
|
| 32 | WarpC
|
5 | Warp objects | N/A | 35679cefhijklmoqstu
|
| 33 | WalOC
|
6 | Wall level objects | N/A | iq
|
| 34 | BoxsC
|
4 | Boxes and smoke | N/A | 3456789acefhijkmnoqrstu
|
| 35 | PillC
|
3 | Pill enemies | N/A | cl
|
| 36 | frogC
|
3 | Frog enemy | N/A | r
|
| 37 | RRooC
|
3 | Ripper Roo | N/A | n
|
| 38 | SheNC
|
3 | Shield native | N/A | hiqu
|
| 39 | RooOC
|
5 | Ripper Roo boss objects | N/A | n
|
| 40 | BrioC
|
3 | Brio | N/A | r
|
| 41 | BriOC
|
5 | Brio boss objects | N/A | r
|
| 42 | RuiOC
|
6 | Ruins objects | N/A | st
|
| 43 | SpidC
|
3 | Spider | N/A | st
|
| 48 | Opt0C
|
5 | Game options | N/A | p
|
| 49 | CortC
|
3 | Cortex | N/A | v
|
| 50 | CorOC
|
5 | Cortex boss objects | N/A | v
|
| 51 | VilOC
|
5 | Village level objects | N/A | hu
|
| 52 | GamOC
|
3 | Game progress objects | N/A | p
|
| 55 | WateC
|
5 | Water effects (splash and droplet) | N/A | 37fno
|
| 57 | CardC
|
5 | Memory card | N/A | p
|
| 58 | GemsC
|
4 | Gem platforms | N/A | 3cfijklqt
|
| 59 | IsldC
|
1 | Map islands | N/A | p
|
| 60 | AsciC
|
5 | General text display | N/A | p
|