Difference between revisions of "User:Mddass/List of GOOL Executables"
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(→Crash 1) |
(→Crash 1) |
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Line 16: | Line 16: | ||
|Willy playable character | |Willy playable character | ||
|N/A | |N/A | ||
− | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o</code><code>q</code><code>r</code><code>s</code><code>t</code><code>u</code><code>v</code><code>w</code><code>x</code><code>y</code><code>z</code> |
|- | |- | ||
|<code>Wil9C</code> | |<code>Wil9C</code> | ||
Line 29: | Line 29: | ||
|<code>WillC</code> | |<code>WillC</code> | ||
|<code>h</code><code>u</code> | |<code>h</code><code>u</code> | ||
+ | |- | ||
+ | |||
+ | !1 | ||
+ | |<code>MonkC</code> | ||
+ | |3 | ||
+ | |Monkey | ||
+ | |N/A | ||
+ | |<code>2</code><code>i</code><code>o</code><code>q</code> | ||
|- | |- | ||
Line 36: | Line 44: | ||
|General fruit and pickups | |General fruit and pickups | ||
|N/A | |N/A | ||
− | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o</code><code>q</code><code>r</code><code>s</code><code>t</code><code>u</code><code>v</code><code>w</code><code>x</code><code>y</code><code>z</code> |
|- | |- | ||
Line 52: | Line 60: | ||
|Witch doctor | |Witch doctor | ||
|N/A | |N/A | ||
− | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o</code><code>q</code><code>r</code><code>s</code><code>t</code><code>u</code><code>v</code><code>w</code><code>x</code><code>y</code><code>z</code> |
+ | |- | ||
+ | |||
+ | !7 | ||
+ | |<code>WartC</code> | ||
+ | |3 | ||
+ | |Warthog | ||
+ | |N/A | ||
+ | |<code>k</code><code>m</code> | ||
|- | |- | ||
Line 84: | Line 100: | ||
|Power level platforms/General purpose platforms | |Power level platforms/General purpose platforms | ||
|N/A | |N/A | ||
− | |<code>3</code><code>4</code><code>5</code><code>6</code><code>e</code> | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>e</code><code>j</code><code>l</code><code>s</code><code>t</code> |
|- | |- | ||
Line 148: | Line 164: | ||
|Turtle | |Turtle | ||
|N/A | |N/A | ||
− | |<code>9</code> | + | |<code>9</code><code>i</code><code>k</code><code>l</code><code>m</code><code>q</code> |
|- | |- | ||
Line 172: | Line 188: | ||
|Jungle objects | |Jungle objects | ||
|N/A | |N/A | ||
− | |<code>9</code><code>c</code><code>e</code><code>f</code> | + | |<code>9</code><code>c</code><code>e</code><code>f</code><code>j</code><code>l</code><code>o</code> |
+ | |- | ||
+ | |||
+ | !23 | ||
+ | |<code>BridC</code> | ||
+ | |5 | ||
+ | |Bridge objects | ||
+ | |N/A | ||
+ | |<code>k</code><code>m</code> | ||
|- | |- | ||
Line 180: | Line 204: | ||
|Plant enemy | |Plant enemy | ||
|N/A | |N/A | ||
− | |<code>c</code> | + | |<code>c</code><code>i</code><code>j</code><code>l</code><code>q</code><code>s</code><code>t</code> |
|- | |- | ||
Line 196: | Line 220: | ||
|River objects | |River objects | ||
|N/A | |N/A | ||
− | |<code>f</code> | + | |<code>f</code><code>n</code><code>o</code> |
|- | |- | ||
Line 204: | Line 228: | ||
|General purpose shadows | |General purpose shadows | ||
|N/A | |N/A | ||
− | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>b</code><code>c</code><code>d</code><code>e</code><code>f</code><code>g</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>n</code><code>o</code><code>q</code><code>r</code><code>s</code><code>t</code><code>u</code><code>v</code><code>w</code><code>x</code><code>y</code><code>z</code> |
|- | |- | ||
|<code>ShabC</code> | |<code>ShabC</code> | ||
Line 226: | Line 250: | ||
|Warp objects | |Warp objects | ||
|N/A | |N/A | ||
− | |<code>3</code><code>5</code><code>6</code><code>7</code><code>9</code><code>c</code><code>e</code><code>f</code><code>h</code> | + | |<code>3</code><code>5</code><code>6</code><code>7</code><code>9</code><code>c</code><code>e</code><code>f</code><code>h</code><code>i</code><code>j</code><code>k</code><code>l</code><code>m</code><code>o</code><code>q</code><code>s</code><code>t</code><code>u</code> |
+ | |- | ||
+ | |||
+ | !33 | ||
+ | |<code>WalOC</code> | ||
+ | |6 | ||
+ | |Wall level objects | ||
+ | |N/A | ||
+ | |<code>i</code><code>q</code> | ||
|- | |- | ||
Line 234: | Line 266: | ||
|Boxes and smoke | |Boxes and smoke | ||
|N/A | |N/A | ||
− | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>c</code><code>e</code><code>f</code><code>h</code> | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>c</code><code>e</code><code>f</code><code>h</code><code>i</code><code>j</code><code>k</code><code>m</code><code>n</code><code>o</code><code>q</code><code>r</code><code>s</code><code>t</code><code>u</code> |
|- | |- | ||
Line 242: | Line 274: | ||
|Pill enemies | |Pill enemies | ||
|N/A | |N/A | ||
− | |<code>c</code> | + | |<code>c</code><code>l</code> |
+ | |- | ||
+ | |||
+ | !36 | ||
+ | |<code>frogC</code> | ||
+ | |3 | ||
+ | |Frog enemy | ||
+ | |N/A | ||
+ | |<code>r</code> | ||
+ | |- | ||
+ | |||
+ | !37 | ||
+ | |<code>RRooC</code> | ||
+ | |3 | ||
+ | |Ripper Roo | ||
+ | |N/A | ||
+ | |<code>n</code> | ||
|- | |- | ||
Line 250: | Line 298: | ||
|Shield native | |Shield native | ||
|N/A | |N/A | ||
− | |<code>h</code> | + | |<code>h</code><code>i</code><code>q</code><code>u</code> |
+ | |- | ||
+ | |||
+ | !39 | ||
+ | |<code>RooOC</code> | ||
+ | |5 | ||
+ | |Ripper Roo boss objects | ||
+ | |N/A | ||
+ | |<code>n</code> | ||
+ | |- | ||
+ | |||
+ | !40 | ||
+ | |<code>BrioC</code> | ||
+ | |3 | ||
+ | |Brio | ||
+ | |N/A | ||
+ | |<code>r</code> | ||
+ | |- | ||
+ | |||
+ | !41 | ||
+ | |<code>BriOC</code> | ||
+ | |5 | ||
+ | |Brio boss objects | ||
+ | |N/A | ||
+ | |<code>r</code> | ||
+ | |- | ||
+ | |||
+ | !42 | ||
+ | |<code>RuiOC</code> | ||
+ | |6 | ||
+ | |Ruins objects | ||
+ | |N/A | ||
+ | |<code>s</code><code>t</code> | ||
+ | |- | ||
+ | |||
+ | !43 | ||
+ | |<code>SpidC</code> | ||
+ | |3 | ||
+ | |Spider | ||
+ | |N/A | ||
+ | |<code>s</code><code>t</code> | ||
+ | |- | ||
+ | |||
+ | !48 | ||
+ | |<code>Opt0C</code> | ||
+ | |5 | ||
+ | |Game options | ||
+ | |N/A | ||
+ | |<code>p</code> | ||
+ | |- | ||
+ | |||
+ | !49 | ||
+ | |<code>CortC</code> | ||
+ | |3 | ||
+ | |Cortex | ||
+ | |N/A | ||
+ | |<code>v</code> | ||
+ | |- | ||
+ | |||
+ | !50 | ||
+ | |<code>CorOC</code> | ||
+ | |5 | ||
+ | |Cortex boss objects | ||
+ | |N/A | ||
+ | |<code>v</code> | ||
|- | |- | ||
Line 259: | Line 371: | ||
|N/A | |N/A | ||
|<code>h</code><code>u</code> | |<code>h</code><code>u</code> | ||
+ | |- | ||
+ | |||
+ | !52 | ||
+ | |<code>GamOC</code> | ||
+ | |3 | ||
+ | |Game progress objects | ||
+ | |N/A | ||
+ | |<code>p</code> | ||
|- | |- | ||
Line 266: | Line 386: | ||
|Water effects (splash and droplet) | |Water effects (splash and droplet) | ||
|N/A | |N/A | ||
− | |<code>3</code><code>7</code><code>f</code> | + | |<code>3</code><code>7</code><code>f</code><code>n</code><code>o</code> |
+ | |- | ||
+ | |||
+ | !57 | ||
+ | |<code>CardC</code> | ||
+ | |5 | ||
+ | |Memory card | ||
+ | |N/A | ||
+ | |<code>p</code> | ||
|- | |- | ||
Line 274: | Line 402: | ||
|Gem platforms | |Gem platforms | ||
|N/A | |N/A | ||
− | |<code>3</code><code>c</code><code>f</code> | + | |<code>3</code><code>c</code><code>f</code><code>i</code><code>j</code><code>k</code><code>l</code><code>q</code><code>t</code> |
+ | |- | ||
+ | |||
+ | !59 | ||
+ | |<code>IsldC</code> | ||
+ | |1 | ||
+ | |Map islands | ||
+ | |N/A | ||
+ | |<code>p</code> | ||
+ | |- | ||
+ | |||
+ | !60 | ||
+ | |<code>AsciC</code> | ||
+ | |5 | ||
+ | |General text display | ||
+ | |N/A | ||
+ | |<code>p</code> | ||
|- | |- | ||
Revision as of 02:16, 29 July 2020
Crash 1
ID | Name | Category | Description | Dependency | Level Presence |
---|---|---|---|---|---|
0 | WillC
|
1 | Willy playable character | N/A | 3 4 5 6 7 8 9 a b c d e f g h i j k l m n o q r s t u v w x y z
|
Wil9C
|
1 | Willy beach cutscene | WillC
|
9
| |
WilhC
|
Willy village level | WillC
|
h u
| ||
1 | MonkC
|
3 | Monkey | N/A | 2 i o q
|
3 | FruiC
|
4 | General fruit and pickups | N/A | 3 4 5 6 7 8 9 a b c d e f g h i j k l m n o q r s t u v w x y z
|
4 | DispC
|
2 | General values and icons display (i.e. HUD) | N/A | 3 4 5 6 7 8 9 a b c d e f g h i j k l m n o p q r s t u v w x y z
|
5 | DoctC
|
1 | Witch doctor | N/A | 3 4 5 6 7 8 9 a b c d e f g h i j k l m n o q r s t u v w x y z
|
7 | WartC
|
3 | Warthog | N/A | k m
|
8 | PoDoC
|
5 | Power level doors | N/A | 3 5
|
9 | PoRoC
|
3 | Power level robot and general objects | N/A | 3 5 6 7
|
10 | PoREC
|
3 | Power level robot enemy | N/A | 3 5 6
|
11 | PoPlC
|
6 | Power level platforms/General purpose platforms | N/A | 3 4 5 6 e j l s t
|
12 | MafiC
|
3 | Mafia enemy | N/A | 3 8
|
13 | Dog_C
|
3 | Guard dog | N/A | 6
|
14 | PoObC
|
5 | Power level obstacles | N/A | 6
|
15 | PinsC
|
3 | Pinstripe | N/A | 8
|
16 | BaraC
|
3 | Barrels | N/A | 7
|
17 | FatsC
|
3 | "Fat" enemy | N/A | 7
|
18 | PinOC
|
5 | Pinstripe boss objects | N/A | 8
|
19 | TurtC
|
3 | Turtle | N/A | 9 i k l m q
|
20 | ChefC
|
3 | Village chief | N/A | a
|
21 | CheOC
|
5 | Chief boss objects | N/A | a
|
22 | JunOC
|
5 | Jungle objects | N/A | 9 c e f j l o
|
23 | BridC
|
5 | Bridge objects | N/A | k m
|
25 | PlanC
|
3 | Plant enemy | N/A | c i j l q s t
|
27 | BeaOC
|
5 | Beach objects | N/A | 9
|
28 | RivOC
|
6 | River objects | N/A | f n o
|
29 | ShadC
|
1 | General purpose shadows | N/A | 3 4 5 6 7 8 9 a b c d e f g h i j k l m n o q r s t u v w x y z
|
ShabC
|
1 | Boss health meter | ShadC
|
8 a n r v x
| |
31 | CrabC
|
3 | Crab | N/A | 9
|
32 | WarpC
|
5 | Warp objects | N/A | 3 5 6 7 9 c e f h i j k l m o q s t u
|
33 | WalOC
|
6 | Wall level objects | N/A | i q
|
34 | BoxsC
|
4 | Boxes and smoke | N/A | 3 4 5 6 7 8 9 a c e f h i j k m n o q r s t u
|
35 | PillC
|
3 | Pill enemies | N/A | c l
|
36 | frogC
|
3 | Frog enemy | N/A | r
|
37 | RRooC
|
3 | Ripper Roo | N/A | n
|
38 | SheNC
|
3 | Shield native | N/A | h i q u
|
39 | RooOC
|
5 | Ripper Roo boss objects | N/A | n
|
40 | BrioC
|
3 | Brio | N/A | r
|
41 | BriOC
|
5 | Brio boss objects | N/A | r
|
42 | RuiOC
|
6 | Ruins objects | N/A | s t
|
43 | SpidC
|
3 | Spider | N/A | s t
|
48 | Opt0C
|
5 | Game options | N/A | p
|
49 | CortC
|
3 | Cortex | N/A | v
|
50 | CorOC
|
5 | Cortex boss objects | N/A | v
|
51 | VilOC
|
5 | Village level objects | N/A | h u
|
52 | GamOC
|
3 | Game progress objects | N/A | p
|
55 | WateC
|
5 | Water effects (splash and droplet) | N/A | 3 7 f n o
|
57 | CardC
|
5 | Memory card | N/A | p
|
58 | GemsC
|
4 | Gem platforms | N/A | 3 c f i j k l q t
|
59 | IsldC
|
1 | Map islands | N/A | p
|
60 | AsciC
|
5 | General text display | N/A | p
|