Difference between revisions of "User:Mddass/List of GOOL Executables"
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(→Crash 1) |
(→Crash 1) |
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|Warp objects | |Warp objects | ||
|N/A | |N/A | ||
− | |<code>3</code><code>5</code><code>6</code><code>7</code><code>9</code><code>c</code><code>e</code><code>f</code> | + | |<code>3</code><code>5</code><code>6</code><code>7</code><code>9</code><code>c</code><code>e</code><code>f</code><code>h</code> |
|- | |- | ||
Line 234: | Line 234: | ||
|Boxes and smoke | |Boxes and smoke | ||
|N/A | |N/A | ||
− | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>c</code><code>e</code><code>f</code> | + | |<code>3</code><code>4</code><code>5</code><code>6</code><code>7</code><code>8</code><code>9</code><code>a</code><code>c</code><code>e</code><code>f</code><code>h</code> |
|- | |- | ||
Line 243: | Line 243: | ||
|N/A | |N/A | ||
|<code>c</code> | |<code>c</code> | ||
+ | |- | ||
+ | |||
+ | !38 | ||
+ | |<code>SheNC</code> | ||
+ | |3 | ||
+ | |Shield native | ||
+ | |N/A | ||
+ | |<code>h</code> | ||
+ | |- | ||
+ | |||
+ | !51 | ||
+ | |<code>VilOC</code> | ||
+ | |5 | ||
+ | |Village level objects | ||
+ | |N/A | ||
+ | |<code>h</code><code>u</code> | ||
|- | |- | ||
Revision as of 01:52, 29 July 2020
Crash 1
ID | Name | Category | Description | Dependency | Level Presence |
---|---|---|---|---|---|
0 | WillC
|
1 | Willy playable character | N/A | 3 4 5 6 7 8 9 a b c d e f g h i j k l m n o p q r s t u v w x y z
|
Wil9C
|
1 | Willy beach cutscene | WillC
|
9
| |
WilhC
|
Willy village level | WillC
|
h u
| ||
3 | FruiC
|
4 | General fruit and pickups | N/A | 3 4 5 6 7 8 9 a b c d e f g h i j k l m n o p q r s t u v w x y z
|
4 | DispC
|
2 | General values and icons display (i.e. HUD) | N/A | 3 4 5 6 7 8 9 a b c d e f g h i j k l m n o p q r s t u v w x y z
|
5 | DoctC
|
1 | Witch doctor | N/A | 3 4 5 6 7 8 9 a b c d e f g h i j k l m n o p q r s t u v w x y z
|
8 | PoDoC
|
5 | Power level doors | N/A | 3 5
|
9 | PoRoC
|
3 | Power level robot and general objects | N/A | 3 5 6 7
|
10 | PoREC
|
3 | Power level robot enemy | N/A | 3 5 6
|
11 | PoPlC
|
6 | Power level platforms/General purpose platforms | N/A | 3 4 5 6 e
|
12 | MafiC
|
3 | Mafia enemy | N/A | 3 8
|
13 | Dog_C
|
3 | Guard dog | N/A | 6
|
14 | PoObC
|
5 | Power level obstacles | N/A | 6
|
15 | PinsC
|
3 | Pinstripe | N/A | 8
|
16 | BaraC
|
3 | Barrels | N/A | 7
|
17 | FatsC
|
3 | "Fat" enemy | N/A | 7
|
18 | PinOC
|
5 | Pinstripe boss objects | N/A | 8
|
19 | TurtC
|
3 | Turtle | N/A | 9
|
20 | ChefC
|
3 | Village chief | N/A | a
|
21 | CheOC
|
5 | Chief boss objects | N/A | a
|
22 | JunOC
|
5 | Jungle objects | N/A | 9 c e f
|
25 | PlanC
|
3 | Plant enemy | N/A | c
|
27 | BeaOC
|
5 | Beach objects | N/A | 9
|
28 | RivOC
|
6 | River objects | N/A | f
|
29 | ShadC
|
1 | General purpose shadows | N/A | 3 4 5 6 7 8 9 a b c d e f g h i j k l m n o p q r s t u v w x y z
|
ShabC
|
1 | Boss health meter | ShadC
|
8 a n r v x
| |
31 | CrabC
|
3 | Crab | N/A | 9
|
32 | WarpC
|
5 | Warp objects | N/A | 3 5 6 7 9 c e f h
|
34 | BoxsC
|
4 | Boxes and smoke | N/A | 3 4 5 6 7 8 9 a c e f h
|
35 | PillC
|
3 | Pill enemies | N/A | c
|
38 | SheNC
|
3 | Shield native | N/A | h
|
51 | VilOC
|
5 | Village level objects | N/A | h u
|
55 | WateC
|
5 | Water effects (splash and droplet) | N/A | 3 7 f
|
58 | GemsC
|
4 | Gem platforms | N/A | 3 c f
|